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Digital fluency : let's get coding : connect, collaborate and create with coding across the curriculum / Angie Simmons.
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Catalogue Record 19866
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Catalogue Record 19866
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Catalogue Record 19866
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Catalogue Record 19866
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TF1275399
371.334 SIM
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Catalogue Record 19866
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Record Number
19866
ISBN
9781776555864
Location
371.334 SIM
Author
Simmons, Angie
(author.).
Title
Digital fluency : let's get coding : connect, collaborate and create with coding across the curriculum / Angie Simmons.
Portion of title
Let's get coding : connect, collaborate and create with coding across the curriculum
Published
Strawberry Hills, NSW : Essential Resources, 2019.
©2019.
Collation
56 pages : illustrations ; 30 cm.
Content types
text
Carrier type
volume
Series
Digital fluency
; Book 1
Bibliography Note
Includes bibliographical references: (pages 54) and index.
Contents Note
Introduction -- Computational thinking - the foundation of coding -- A shared coding language -- Coding apps for the classroom -- Robotics - coding to instruct -- Makerspaces - a context for coding and computational thinking -- STEAM learning -- Case studies of coding in schools -- Coding without computers -- Coding lesson ideas -- Additional web resources.
Summary Note
Digital fluency : let's get coding takes you through the use of coding to present and share learning or to power a device that shows learning in the context of curriculum areas such as literacy, maths, social sciences and science. It is packed with inventive ideas to help you design your own coding activities, along with sample lesson plans using coding apps to suit all levels across the whole curriculum. You’ll also find out how some schools have integrated coding into their classrooms or makerspace areas – and how surprisingly easy it is to do. With guidance from coding cards specifically designed for classroom use, students will be engaged and motivated as they learn coding in an authentic learning context. -- Publisher website.
Subject
Coding theory -- Study and teaching (Primary) -- Activity programs
Coding theory -- Study and teaching (Secondary) -- Activity programs
Computer programming -- Study and teaching (Primary) -- Activity programs
Computer programming -- Study and teaching (Secondary) -- Activity programs
Computer science -- Study and teaching
Computer literacy -- Study and teaching
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