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From STEM to STEAM : brain-compatible strategies and lessons that integrate the arts / David A. Sousa, Tom Pilecki.

From STEM to STEAM : brain-compatible strategies and lessons that integrate the arts / David A. Sousa, Tom Pilecki.
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Barcode Shelf Location Collection Volume Ref. Status Due Date Res.
TF1268172 507.1 SOU
Loan   . Available .  
TF1264112 507.1 SOU
Loan   . Available .  
TF1264120 507.1 SOU
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. Catalogue Record 18938 ItemInfo Beginning of record . Catalogue Record 18938 ItemInfo Top of page .
Catalogue Information
Field name Details
Record Number 18938
ISBN 9781506322452 (pbk. : alk. paper)
Location 507.1 SOU
Author Sousa, David A. (author.).
Title From STEM to STEAM : brain-compatible strategies and lessons that integrate the arts / David A. Sousa, Tom Pilecki.
Edition Second edition.
Published Thousand Oaks, Calif. : Corwin, [2018]
Collation xii, 248 pages : illustrations ; 28 cm.
Content types text
still image
Carrier type volume
Bibliography Note Includes bibliographical references (pages 237-242) and index.
Contents Note Why a Second Edition? -- What's New? -- Looking to the Arts -- How This Book Can Help to Implement STEAM -- Chapter Contents -- Who Should Use This Book? -- What's Coming? -- The Power of the Arts -- The Real Purpose of Schooling -- The Arts Are Basic to the Human Experience -- Why Teach the Arts? -- The Arts and STEM Do Have Differences -- STEM Learning Needs the Arts -- What's Coming? -- Major Points to Ponder -- Brain Organization -- A Note of Caution -- Thinking and Learning -- Convergent and Divergent Thinking -- Divergent Thinking Challenges the Brain-That's a Good Thing! -- Divergent Thinking Changes the Brain-That's a Better Thing! -- Why Don't Schools Engage in More Divergent Thinking? -- Mind-Set: It Can Hinder or Improve Achievement -- The Arts, STEM, and Creativity -- Creativity Versus Intelligence -- Stages of Creative Thinking -- Everyone Can Be Creative -- Creativity in the History of Science -- Creativity in STEM Areas --
Contents note continued: Does Technology Foster Creativity? -- What's Coming? -- Major Points to Ponder -- What Is Arts Integration? -- What Is STEAM? -- Helping Teachers Discover Their Creativity and Craft -- Different Schools and Implementation Formats -- The Impact of School Climate -- Diverse Local and Socioeconomic Backgrounds -- Implementing the STEAM Initiative -- The Basic District Plan -- Planning Guide -- What We Are Learning -- What's Coming? -- Major Points to Ponder -- STEAM Guidelines -- Guideline 1 STEAM Mission and Planning -- Guideline 2 STEAM in the Curriculum -- Guideline 3 Professional Development for Teachers in STEAM Implementation -- Guideline 4 STEAM Leadership and Management -- Guideline 5 STEAM in Classroom Instruction -- Guideline 6 STEAM Professional Learning Communities (PLCs) -- Guideline 7 Expanding STEAM Beyond STEM -- Guideline 8 Futures in STEAM -- Guideline 9 STEAM in Action in the Local and Global Community -- Guideline 10 A STEAM Exhibition --
Contents note continued: What's Coming? -- Major Points to Ponder -- What Are the Arts? -- Addressing Some Common Frequently Asked Questions -- Question 1 How Can I Do This if I Am Not an Artist and I Am Not Creative? -- Question 2 What About Arts Integration Versus Art for Art's Sake? -- Question 3 Is There a Difference Between an Artist and a Teaching Artist? -- Question 4 Can a STEM Teacher Think Like an Artist and an Artist Think Like a STEM Teacher? -- Question 5 How Do I Make My Schedule Provide for Arts Integration? -- Question 6 Will Adding the Arts to STEM Affect My Students' Test Scores? -- Question 7 What About Common Core State Standards? Curriculum? Textbook? -- Arts Perception Worksheet -- Answer Key -- What's Coming? -- Major Points to Ponder -- Importance of Movement -- Science, Mathematics, and the Arts in the Primary Grades -- Organization of the School and Its Culture -- Self-Contained Versus Departmental Organization -- Planning Tips for Arts Integration --
Contents note continued: Collaboration With Older Students in Mathematics-The "Buddy System" at Its Best! -- Arts Integration: Solo Act or Duet? -- Ideas for Arts-Integrated Lesson Plans (Primary Grades) -- Grade K-Mathematics -- Grade 2-Science -- Multigrade Arts-Related Activities With Different Animals -- What's Coming? -- Major Points to Ponder -- A Day in the Life of a Middle School Student -- Departmental Organization -- Challenges of Middle School Schedules -- Keeping Students Interested: Comparing Music and Science -- Teacher-to-Teacher Collaborations -- STEM Teacher and Arts Teacher Collaborations -- STEM Teacher and Guest Teaching Artist Collaborations -- Let's Hit the Road! Making a STEAM Class Trip Relevant -- Guidelines for the Lesson Plan Format -- Grade 7-Science -- Grade 6-Mathematics -- What's Coming? -- Major Points to Ponder -- STEAM and the Culture of High School -- Remembering the Purpose of High School -- The Value of Grit --
Contents note continued: Arts Classes, Arts Integration, or Both? -- The Arts Show the Human Side of STEM -- Planning for an Arts-Integrated Lesson: Rerun or New Show? -- Pushing STEAM Along -- Sample Comparisons of Traditional STEM and Arts-Integrated STEAM Lessons -- Science (Biology) Grades 9-12: "It's Alive!": Creating the Human Skeletal Form and Systems From Found Objects -- Mathematics/Science-Grades 9-12: "Living Land": Designing and Building a Community Garden -- What's Coming? -- Major Points to Ponder -- About the Original Appetizers -- Science-Kindergarten: My World Through My Eyes -- Science-Grades 1-5: Habitat -- Science-Grades 3-9: Digest-a-Fabric -- Science-Grades 3-12: Using Drama in Science Lessons -- Science-Grades 5-9: Cell Creation -- Science-Grades 9-12: Learning About Nature Through Watercolor -- Mathematics-Grades 2-3: Oceans of Time -- Mathematics-Grades 3-6: Introducing Artists in Mathematics Lessons --
Contents note continued: Mathematics-Grades 6-8: Fave Films and Probability -- Mathematics-Grades 9-12: Millennium Mural -- What's Coming? -- Major Points to Ponder -- Know Your Instructional Intuition -- General Guidelines for K-12 Lessons -- Theory of Multiple Intelligences -- Bloom's (Revised) Taxonomy Is Alive and Well -- Sample K-12 Lessons: Examples of Arts-Related Activities in Science Topics -- Sample Template for Designing a STEAM Unit Across Grade Levels -- Professional Development to Maintain STEAM -- Role of the Building Principal/Head Teacher -- Peer Coaching -- Study Groups -- Action Research -- Workshops on New Research -- Maximizing Professional Development -- Conclusion -- Major Points to Ponder -- The Appetizers -- Science-Grades 1-8: Earth to Table -- Science Grades 3-9: Learning Pitch/Frequency With a Bottle Xylophone -- Science-Grades 5-9: Using Mobiles to Learn About Levers -- Science-Grades 6-12: "Born This Way" --
Contents note continued: Science-Grades 9-12: "The Case of the Origins of Life": Sherlock Holmes's "Bigger Than Life" Case! -- Science-Grades 9-12: Earth Structures Described Through Mime and Theater -- The Appetizers -- Mathematics-Grades 3-12: Using Drama in Mathematics Lessons -- Mathematics-Grades 9-12: Using Fibonacci to Make Memorable Music -- Mathematics-Grades 9-10: A Geometry Field Hunt.
Target Audience For teachers of K-12 classes.
Subject Arts -- Study and teaching
Science -- Study and teaching
Interdisciplinary approach in education
Cognitive learning
Added Name Pilecki, Thomas, (author).
Catalogue Information 18938 Beginning of record . Catalogue Information 18938 Top of page .

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